Runeforge HUD Frames
====================

10 magitech heads-up display frames for dark interfaces — arcane violet with
spell mint accents. SVG plus transparent PNG at 1x, 2x and 4x.

Runeforge HUD Frames is a set of 10 heads-up display frames drawn in the
magitech style, where pointed corners and a circuit trace carry arcane colour
— fantasy with wiring under it. It contains a minimap frame with a north
marker, a character portrait frame, a compass strip, three crosshair reticles,
an objective waypoint marker and a quest tracker plate.

These are the pieces that stay on screen the whole time a game is being
played, which makes them the hardest to get right: every one of them has to be
readable over arbitrary game art without covering the middle of the screen.

The pointed corners come from the shape vocabulary rather than from a fantasy
frame, and that is deliberate: this style is the tech half of magitech, not
the carved half. Gradients and outlined compositions alternate through the set
so a spell panel and an instrument panel can share one screen.

Inside that style this is the Runeforge reading of it: a dark interface on a
arcane violet palette with spell mint accents, built around a single bordered
frame, chamfered buttons at 184x52, hollow-cored bars divided into 9 segments,
and two-tone icons on a 32px grid. Those measurements are why two families can
share an art style without being interchangeable: the style decides how an
edge is drawn, the numbers decide what the interface is for.

The quest plate marks a completed objective with a filled box and a
struck-through line rather than by dimming it, so the tracker stays legible
against a bright sky. The compass ticks alternate major and minor so a heading
can be read at a glance rather than counted.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x,
so you can drop the PNGs straight into an engine or open the vector and change
a colour. Built to the same measurements as the rest of the Runeforge family,
which means this kit and the Runeforge panel kit line up without either being
resized. A good fit for magitech, alchemy and arcane-science interfaces.

HOW TO USE

  - Anchor the minimap frame to a screen corner and render your map texture
    into the recessed area; the north marker is part of the frame so it stays
    fixed while the map rotates.
  - Draw the objective marker in screen space clamped to the viewport edge,
    not in world space, or it vanishes the moment the target is off camera.
  - Pick one reticle and keep it — the three are alternatives for different
    weapon feels, not a set to mix within one game.

License: CC-BY-4.0 — see LICENSE.txt
Page: https://www.colorosse.com/assets/2d/ui/runeforge-hud-frames
More free assets: https://www.colorosse.com
