Reliquary Party UI
==================

13 stylised party and roster widgets for dark interfaces — deep indigo with
pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

Reliquary Party UI is a set of 13 party and roster widgets drawn in the
stylised style, where the frame is carved, with finials pushing out past the
corners and a gem set into each one. It contains six party member card states,
an empty, an occupied and a locked roster slot, a three-rank formation grid, a
turn order strip, a party invite row and a roster swap arrow pair.

A HUD draws one character. A party screen draws four at once, and that is a
different problem: with four cards side by side, whose turn it is, who is
leading and who is down all have to be readable in the same glance, while the
colour that would normally carry that is already spoken for by the characters
themselves.

The ornament is part of the silhouette rather than drawn on top of it, so the
frame is recognisable at thumbnail size. The face carries a three-stop
vertical gradient — the closest a flat kit gets to a painted bevel.

Inside that style this is the Reliquary reading of it: a dark interface on a
deep indigo palette with pale silver accents, built around a header band
across the top of the frame, chamfered buttons at 128x56, hollow-cored bars
divided into 12 segments, and two-tone icons on a 24px grid. Those
measurements are why two families can share an art style without being
interchangeable: the style decides how an edge is drawn, the numbers decide
what the interface is for.

Every party state is a mark in a different place on the card, so two states
can be true at once without either being lost: leader is a corner wedge at top
left, active turn is a bar down the left edge, ready is a wedge at bottom
right, targeted is a bracket around the whole card and downed is a hatch
across it. None of them touches the portrait well, because the portrait
belongs to your art rather than to the kit. The formation grid marks its front
rank with the accent so a placement screen reads without a caption.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x,
so you can drop the PNGs straight into an engine or open the vector and change
a colour. Built to the same measurements as the rest of the Reliquary family,
which means this kit and the Reliquary panel kit line up without either being
resized. A good fit for fantasy and RPG interfaces.

HOW TO USE

  - Reserve the portrait well for your own character art; every state mark is
    drawn outside it so nothing overlaps a face.
  - Combine state marks rather than choosing between them. A leader who is
    also downed should carry both, and they are drawn not to collide.
  - Drive the turn order strip by index rather than by colour; the active pip
    is drawn larger, which is what makes it countable at a distance.
  - The member card and the roster slot share a height with the panel kit in
    this family, so a party screen assembles from both without resizing
    either.

License: CC-BY-4.0 — see LICENSE.txt
Page: https://www.colorosse.com/assets/2d/ui/reliquary-party-ui
More free assets: https://www.colorosse.com
