Paper Tileset
=============

58 flat tiles for light interfaces — warm paper with rust red accents. SVG
plus transparent PNG at 1x, 2x and 4x.

Paper Tileset is a set of 58 tiles drawn in the flat style, where there are no
outlines and no shading at all. It contains a 47-mask autotile set, ground and
wall variations, edge and corner pieces, grid-aligned props and an assembled
sheet.

A tileset is only a tileset if the tiles actually connect. Most free sets are
a folder of squares that look related and line up almost everywhere, and the
almost is what costs an afternoon: one edge mask is off by a pixel and the
seam shows on every wall in the level.

Depth comes only from a layered soft shadow — three stacked passes rather than
a blur filter, because some SVG rasterisers scale a blur wrongly and the 4x
PNG comes out as a smear. Everything else is one solid colour.

Inside that style this is the Paper reading of it: a light interface on a warm
paper palette with rust red accents, built around a single bordered frame,
fully rounded pill buttons at 140x44, banded bars divided into 10 segments,
and outlined icons on a 24px grid. Those measurements are why two families can
share an art style without being interchangeable: the style decides how an
edge is drawn, the numbers decide what the interface is for.

The autotile masks are generated from the same edge geometry rather than drawn
one at a time, so a tile and its neighbour share the exact border by
construction rather than by care. Ground variations are drawn to be
interchangeable at any position, which is what stops a large floor reading as
a repeating pattern.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x,
so you can drop the PNGs straight into an engine or open the vector and change
a colour. Built to the same measurements as the rest of the Paper family,
which means this kit and the Paper panel kit line up without either being
resized. A good fit for minimal and mobile interfaces.

HOW TO USE

  - Import the sheet with the tile size the specs box names and no padding or
    extrusion; the tiles are drawn to the grid edge on purpose so adjacent
    tiles meet exactly.
  - Map the autotile masks by their bitmask number — the file names are the
    mask value, so a standard blob autotile setup wires up without a lookup
    table.
  - Scale by whole numbers only. A tileset at 1.5x lands tile edges on half
    pixels and produces a seam that is not in the art.

License: CC-BY-4.0 — see LICENSE.txt
Page: https://www.colorosse.com/assets/2d/tilesets/paper-tileset
More free assets: https://www.colorosse.com
