Oak Navigation Kit
==================

15 stylised navigation and input components for dark interfaces — wood-brown
with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

Oak Navigation Kit is a set of 15 navigation and input components drawn in the
stylised style, where the frame is carved, with finials pushing out past the
corners and a gem set into each one. It contains active and inactive tabs, a
scrollbar track, thumb and two arrows, a dropdown in closed and open states
with its menu, idle and focused text fields and round close, back, plus and
minus buttons.

Most free UI kits stop at panels and buttons, which means the first settings
screen you build is the moment you start drawing your own art. This is the
rest of it: the parts a menu actually needs before it works.

The ornament is part of the silhouette rather than drawn on top of it, so the
frame is recognisable at thumbnail size. The face carries a three-stop
vertical gradient — the closest a flat kit gets to a painted bevel.

Inside that style this is the Oak reading of it: a dark interface on a
wood-brown palette with polished brass accents, built around two concentric
frames, tab-shaped buttons at 160x48, glossy bars divided into 8 segments, and
solid icons on a 32px grid. Those measurements are why two families can share
an art style without being interchangeable: the style decides how an edge is
drawn, the numbers decide what the interface is for.

The focused text field widens its outline instead of only changing colour,
because a focus ring that is only a hue disappears in high-contrast mode and
takes keyboard navigation with it. The active tab merges into the surface
below it rather than just brightening, which is what makes it read as
connected.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x,
so you can drop the PNGs straight into an engine or open the vector and change
a colour. Built to the same measurements as the rest of the Oak family, which
means this kit and the Oak panel kit line up without either being resized. A
good fit for fantasy and RPG interfaces.

HOW TO USE

  - Nine-slice the scrollbar track vertically only; the thumb is a separate
    sprite so you can size it to the content ratio without stretching the grip
    lines.
  - The dropdown menu is a separate sprite from the closed control — draw it
    on a layer above everything else, or it clips inside the panel that owns
    it.
  - Use the plus and minus round buttons as a stepper pair at the same size as
    the close button so a settings row keeps one rhythm.

License: CC-BY-4.0 — see LICENSE.txt
Page: https://www.colorosse.com/assets/2d/ui/oak-navigation-kit
More free assets: https://www.colorosse.com
