Carbon Navigation Kit
=====================

15 realistic navigation and input components for dark interfaces — near black
with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Carbon Navigation Kit is a set of 15 navigation and input components drawn in
the realistic style, where a five-stop specular gradient runs down a brushed
metal face with rivets at the corners. It contains active and inactive tabs, a
scrollbar track, thumb and two arrows, a dropdown in closed and open states
with its menu, idle and focused text fields and round close, back, plus and
minus buttons.

Most free UI kits stop at panels and buttons, which means the first settings
screen you build is the moment you start drawing your own art. This is the
rest of it: the parts a menu actually needs before it works.

The brush texture is a 3px line pattern rather than real noise: noise triples
the PNG weight for a texture nobody can see at 1x. The shadow is layered
rather than blurred so it holds up at 4x.

Inside that style this is the Carbon reading of it: a dark interface on a near
black palette with warning amber accents, built around four corner brackets in
place of a closed border, chamfered buttons at 152x44, hollow-cored bars
divided into 14 segments, and two-tone icons on a 32px grid. Those
measurements are why two families can share an art style without being
interchangeable: the style decides how an edge is drawn, the numbers decide
what the interface is for.

The focused text field widens its outline instead of only changing colour,
because a focus ring that is only a hue disappears in high-contrast mode and
takes keyboard navigation with it. The active tab merges into the surface
below it rather than just brightening, which is what makes it read as
connected.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x,
so you can drop the PNGs straight into an engine or open the vector and change
a colour. Built to the same measurements as the rest of the Carbon family,
which means this kit and the Carbon panel kit line up without either being
resized. A good fit for realistic and simulation interfaces.

HOW TO USE

  - Nine-slice the scrollbar track vertically only; the thumb is a separate
    sprite so you can size it to the content ratio without stretching the grip
    lines.
  - The dropdown menu is a separate sprite from the closed control — draw it
    on a layer above everything else, or it clips inside the panel that owns
    it.
  - Use the plus and minus round buttons as a stepper pair at the same size as
    the close button so a settings row keeps one rhythm.

License: CC-BY-4.0 — see LICENSE.txt
Page: https://www.colorosse.com/assets/2d/ui/carbon-navigation-kit
More free assets: https://www.colorosse.com
